ISolpackApp::WindowHeight Property
Retrieves the height of the available window space, in pixels.
Syntax:
HRESULT get_WindowHeight(
long *p
);
Parameters:
- p
- Address of a long integer variable that receives the height, in pixels.
Return Value:
Returns S_OK if successful, or an error value otherwise.
Remarks:
The available window space is the size of the client window in which the game is laid out. Games may wish to center
piles or spread them out depending on window size.
When the window size changes, Solpack will call the game's
ISolpackGame::RecalcLayout method.
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